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Sandbox VR Said more than $ 200 million on the sale of life in a place with real realities.
The original comes up to 2024, time in which Sandbox VR was made $ 75 million in selling and were more than 1.4 million passes. In March 2025, the company’s place made up of more than 150,000 players, and the company expected players every month to grow up with a storage area, CEO of Sandbox.
“Up to $ 200 million in the sale of life represents Sandbox VR and proving our goal of giving experience, which was said online that brings together,” says Zhao. “As we continue to get better to the best of the Fleksese version, we see what has not been done from users and consumers who recognize the importance of our offerings.”
I used to do a couple of experiences through all these years, including shooting valley, what I played on the latest games of San Francisco places of Sanbox VR. This makes multiple cells that are settled to your body for more information. It also uses the most recent VTC VTC, which is designed to be one of the places of a simple cleaning.
From the beginning of 2024, Sandbox VR has sold 83 units of immoral relationships according to 21 minimum of 150 shops in development and users today. This represents the amount of six-time transcript in the past 12 months. This year, the company expects to add all her way of over 50% with a 29 millimeter.
60 machines of 60 the company completed the contract with JLG
“The speedy growth of our Franchise app reviews the power of our business of business and need to Ver’s VRs.” Said Kylang Lou, a great President of Sandbox VR, in the word. “Franchise Friends see a special Sandbox Vers (from Propriestary Tech and Options of our legal effects that give good results.”
Zhao added, “now since we have a valid shopping store to prove the market. Since we can only be very tightly.
With a lot of extra a year, Sandbox VR may also work with other friends as Netflix, said.
Phao says: “If you’re growing, there may be a day we can open and start to spread,” says Zhao. “A vision of Sandbox VR is the one to sit on a special platform and work with other VR and our vrots.”
By placing Sandch storage, Sandbox VR does not have to spend a lot of money and could use a lot of money in a game.
“We are very small (with barriers), but the royalty and stronger to us. And now there is a lot of room that can open,” Zhao said.
The interest of Sandbox VR purchases continues to grow. 117,000 players had experienced each company’s translations in 2024, and in 2025, the company run around 150,000 per month across the world’s place. Incidentally with the main interest of Sandbox VR’s majority.
Sandbox Vri and make a future of interest in the production of the most common experiences around the world using real technology. The following task, which affects the rest of the body of the player, including the order with high quality hops and dip the planets that are not possible with other VR plants.
Sandbox VR’s plafformifforn includes the upper-top technology with the highest technology. Terms of strangers feel like their rulers; What they had to do is enter the selfish country and participate in what is happening around them around them.
All the experiences of Sandboxbox are made by the distance of the house – high school in Hong Kong and Vancouver, led by gara companies and are made to play as parts. Groups of high up to six freely and to assess the countryside, I’m dependent on success.
Zhao said the General Z players with millseials like some of the best customers, grow well, grow well in the US and Europe, especially United Kingdom and Germany. Foreign tourists and Sandbox VR has less than 25 years old. Now it’s about 40% of the audience, Zhao said.
In the past, Candbox Vri brought it to be a pencil of one part, but from Q3, the company, the company started signing with users.
“We’ve seen very much, and some of these users sign a single step. This is to have the power of the sandbox,” said Zhao.
Usually, it takes nine months to take the first place when you are signed. But after this, users can bring space so quickly.
At the use of companies, Sandbox VR has about 130 employees; That number does not include work on a separate separation or internal area.
Zhao said the company is now searching for a game movement. It is working on a social study and shares a lot later.
The company continues to control the VR’s experience, and as it becomes, ZHAo believes to be larger and older. A better event will bring most of the ages of all ages.
The size is important in other ways. In recent games, the production of a lot of producers told Zhao who VR been a fight soon. It’s hard to vr makers make a game at home. But Zhao believes that her company may be very difficult because it multiports her shops.
“Holodeck’s events are what people want, and it will not be inside the houses because we need several technologies to work. So our bet was different from arcades,” said.