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Resident Evil 4 Didn’t Just Change Everything, It Changed Everything


The Resident Evil permission it has become such an important part of video games that it is impossible to imagine a world without it. Over the years, the list has gone through a lot, and had many highs as well low– and what is superior to the whole business than Resident Evil 4?

Capcom has released many versions of Resident Evil 4 Over the years, including a remake of the current version back in 2023. But its first release was for the Nintendo Gamecube on January 11, 2005 as the first game in a series of games called Capcom Five, and it showed a great shock. about the series. After several versions were considered and scrapped, longtime director/producer Shinji Mikami took control of the a complete overhaul. By then, he and the other designers felt things were getting long in the tooth and were hoping to spice things up in the right way.

Some of Mikami’s biggest changes were replacing zombies with a new undead enemy called Ganados, using a more dynamic camera instead of fixed angles, and not focusing the story on the evil Umbrella Corporation. But the biggest change was in the making Why? the game was played: instead of controlling slowly, like a tank, they wanted action and the third person, shooting over the shoulder. That performance didn’t sit well with anyone in the crowd, but them came round once explained because he wanted to change what he did. In a 2004 interview with IGNProducer Hiroyuki Kobyashi similarly reassured the fanbase that this is still relevant Resident Evil game, only one that can also serve as a jumping off point for those who have come out before or have never played at all.

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By now, we all know Resident Evil 4 it was widely praised and considered one of the greatest games of all time. It is one of the most popular: from Gears of War and Dead Space until recently The Last of Us and God of War, you can find a lot of his DNA in every major third person game that came out between 2006 and now. Similar findings were found in other dangerous groups that survived at the time, and new episodes of silent Hill and Alone in the Dark I’m also trying action/horror, but not with the same success or glowing reception. Then Resident Evil The game continued with the third person shooter, and the first person Resident Evil Village it was created as a combination of this game and 2017’s Resident Evil 7, According to Village the director Morimoto Sato.

But A woman Cons 4 the biggest impact came when it was ported to the PlayStation 2 in October of the same year. In a way, it was the most definitive of the game, as it featured new features and features that were not available in the Gamecube version, including “Different Paths” which featured Ada Wong’s supporting character. The PS2 was known for having an amazing third-party library back in the day, and RE4 they were among the cream of the crop. Resident Evil It’s never been a PlayStation-only series, but the two are forever linked, as well Final Fantasy, it meant something at the time to have a huge legacy on the PlayStation console.

However, his jump to the PS2 was not without its bumps. While Capcom revealed Resident Evil 4 It was not only Gamecube, Mikami’s anger at things helped to create several new developers. The first was Clover Studio, where Mikami is Hideki Kamiya-a person who left RE4 thoughts led to the creation of Devil May Cry-worked on classical religion such as The hand of God and The eyes. After the studio closed, the two helped found PlatinumGames, for which Kamiya led the studio and directed its shows. Bayonetta is the favorite gem of 2017 Next: Automata. For him, things have come full circle: living he left Platinum in 2023, he is now in charge of what has recently been announced Clovers Studiowhich is creating a following The eyes. Meanwhile, Mikami founded Tango Gameworks, which continued to develop The Evil Within The game and 2023 is very good Hi-Fi Rush. Microsoft Close Tango down after Rush is released, but the studio has been born again and Krafton. Mikami he left Tango before it closed, and it seems that he has started a new studio it’s probably doing its own thing.

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Whatever Mikami’s next project will be, it will draw comparisons to her past work, and Resident Evil 4 especially. There is no escaping the shadow of this game, because of its depth in video games over the years, and because it is played on everything in one way or another. Even if Capcom suddenly decided to stop survival horror right now, it wouldn’t do much. Resident Evil 4 it cannot be forgotten, and it never will, because it is deeply rooted in the mind.

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